Shedinja
Height: 0.8mWeight: 1.2kg
Base Stats
HP1
Attack90
Defense45
Sp. Atk30
Sp. Def30
Speed40
Total236
Abilities
Wonder Guard
Protects against damaging moves that are not super effective.
Training
Catch Rate
45 5.9%
Base Exp.
83
Base Friend.
70
Growth Rate
Slow Then Very Fast
| Lvl | Move | Type | Cat. | Power | Acc. | PP | Effect |
|---|---|---|---|---|---|---|---|
| 1 | Harden | - | - | 30 | Raises the user’s Defense by one stage. | ||
| 1 | Scratch | 40 | 100 | 35 | Inflicts regular damage with no additional effect. | ||
| 5 | Leech Life | 80 | 100 | 10 | Drains half the damage inflicted to heal the user. | ||
| 9 | Sand Attack | - | 100 | 15 | Lowers the target’s accuracy by one stage. | ||
| 14 | Fury Swipes | 18 | 80 | 15 | Hits 2-5 times in one turn. | ||
| 19 | Mind Reader | - | - | 5 | Ensures that the user’s next move will hit the target. | ||
| 25 | Spite | - | 100 | 10 | Lowers the PP of the target’s last used move by 4. | ||
| 31 | Confuse Ray | - | 100 | 10 | Confuses the target. | ||
| 38 | Shadow Sneak | 40 | 100 | 30 | Inflicts regular damage with no additional effect. | ||
| 45 | Grudge | - | - | 5 | If the user faints this turn, the PP of the move that fainted it drops to 0. | ||
| 52 | Heal Block | - | 100 | 15 | Prevents target from restoring its HP for five turns. | ||
| 59 | Shadow Ball | 80 | 100 | 15 | Has a chance to lower the target’s Special Defense by one stage. |
HeartGold
Trade required. Not found in the wild.
SoulSilver
Trade required. Not found in the wild.